Microsoft has said that the CMA failed to properly consider the constraints of “native gaming,” that is playing a game that is installed on your device, on cloud gaming services. Microsoft argues that cloud gaming shouldn’t be seen as a seperate market, due to the potential for gamers to decide to switch to native gaming instead.

Along with correcting the CMA’s “erroneous, narrow, market definition” of cloud gaming, Microsoft points to “three long-term commercial agreements” that would bring Micros..[Click for more]